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Posted

No problem. I've actually been working on breaking down different drills I do/have done/am aware of (either on my own, in class, or from research on the internet, and including weapon's training) into how they fit into the components of fitness, so this pretty well fits perfectly into my current research.

Maybe I should make a post out of my research. It might help some other people. Hmmm....

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Posted
No problem. I've actually been working on breaking down different drills I do/have done/am aware of (either on my own, in class, or from research on the internet, and including weapon's training) into how they fit into the components of fitness, so this pretty well fits perfectly into my current research.

Maybe I should make a post out of my research. It might help some other people. Hmmm....

Please do.

My fists bleed death. -Akuma

Posted
https://www.youtube.com/watch?v=s8ZEoDoJufA

Here's some quick draw sparring. Two very different styles of it actually. I'm a bit chicken and don't like to be hit. So I work the takedown game. Then Alex and some dude punch each other.

Very nice. I think it would be a great training idea. It was also cool to see the two different styles, between the takedowns and clinching first, and the punching second. I suppose you could even set other parameters for varying types of work; like declaring one person would attempt to close and clinch and the other would be assigned to punch and clear out, or other such criteria. I like the ideas possible.

One thing to keep in mind, though, just as a precaution, is to not bring too many dice to the training session, lest a D&D session break out. Oh, what fun they were....yeah, I'm a nerd, too. :D

Posted
https://www.youtube.com/watch?v=s8ZEoDoJufA

Here's some quick draw sparring. Two very different styles of it actually. I'm a bit chicken and don't like to be hit. So I work the takedown game. Then Alex and some dude punch each other.

Very nice. I think it would be a great training idea. It was also cool to see the two different styles, between the takedowns and clinching first, and the punching second. I suppose you could even set other parameters for varying types of work; like declaring one person would attempt to close and clinch and the other would be assigned to punch and clear out, or other such criteria. I like the ideas possible.

One thing to keep in mind, though, just as a precaution, is to not bring too many dice to the training session, lest a D&D session break out. Oh, what fun they were....yeah, I'm a nerd, too. :D

There is another game we play involving pulling styles out of a hat. Basically MMA ruleset. Styles are written on scraps of paper and you draw before each 3 minute round.

Some examples of styles in the hat:

Muay Thai

Aggressive boxer

Ground and pound

Counter striker/sprawl

Dirty Boxer

Drunken Monkey

My fists bleed death. -Akuma

Posted

Nice.

Drunken Monkey, eh? You've got all kinds of styles out there...

If I get to do a sparring class at my school anytime soon, I'll keep in mind different strategies, like side kicking and spin heels, round kicks and using more angles, etc. Lots of good stuff possible. Thanks!

Posted

In a small school, if everyone just does their own thing, you will not be exposed to enough fighting personalities.

If you spar with counterfighters all the time, you will be ill-equipped to deal with someone attacking with reckless abandon. same thing with really unorthodox stuff. It can be hard to deal with. Plus it's just fun to do.

My fists bleed death. -Akuma

Posted
Please do

Well, I just wrote about a quarter of it up, and it's already over a thousand words. This might end up being submitted in a two article, because otherwise it's going to be huge. I'll try to finish it up later this week, and have someone spell check it for me.

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