Johnlogic121 Posted February 25, 2008 Posted February 25, 2008 Like many Americans, I have occassionally played a few role-playing games in the past. My question for the forum is what role-playing game presents the best martial arts simulation? Or, alternatively, what in what role-playing game are martial artists most fun to play? I like the game play in the Champions Super Hero role-playing game, in which characters almost never die. However, it is hard to define combination striking in that system, as each attack tends to simulate a specific "special effect" like a single punch or kick. If you say the special effect is "five rapid punches," a typical Isshinryu karate move, then it tends to look awkward when compared to the Champions speed chart in which you can only move a certain number of times in each twelve second interval. Rolemaster, the second most popular role-playing game, has good martial arts but they are about four times as difficult to learn as fighting with a weapon and your results are determined by random rolls on charts rather than personal choices for what move you want to use. In Dungeons and Dragons, the most popular role-playing game, the old Oriental Adventures book that went with first or second edition AD&D had a wonderful unrmed combat system. However, in the latest editions of AD&D, monks do pitifully low amounts of damage compared to epople who carry weapons. This may be realistic, but in a game with magic and monsters, realism has already taken two severe shots, and I would prefer warrior monks who could do at least 1-6 points of damage with a kick or a throw near first level. What does the forum think about the various role-playing games out there? I'm sure I haven't heard of them all. My top vote is for Champions, even though it isn't perfect. What do other people think? First Grandmaster - Montgomery Style Karate; 12 year Practitioner - Bujinkan Style Ninjutsu; Isshinryu, Judo, Mang Chaun Kung Fu, Kempo
OAKS Posted March 22, 2008 Posted March 22, 2008 IMO the best pen and paper roleplaying game dealing with the Martial Arts is Palladium"s Ninjas and Superspies. I played and play tested many RPGs in the late 80s into the mid 90s and the Palladium system really simulates a fight. The mechanics are much more realistic than AD&D and Champions.
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