eggdropsoup Posted December 16, 2004 Posted December 16, 2004 i know im not a profesianal or nothing but when trying to dodge i dont think you should move back wards. ive spared with my brother and dad and if you lean backwards your opponent can push you to the ground!
eggdropsoup Posted December 16, 2004 Posted December 16, 2004 i know im not a profesianal or nothing but when trying to dodge i dont think you should move back wards. ive spared with my brother and dad and if you lean backwards your opponent can push you to the ground!
VinnieDaChin Posted December 16, 2004 Posted December 16, 2004 moving back is good, kind of like vito said... the only time i dont is if im in trouble and i have to just cover up (crazy monkey fighting) in which case ill come in and clinch rather than take a huge punch as im going backwards. if im goin backwards i want to be slipping, blocking, and jabbing back at him.
SevenStar Posted December 16, 2004 Posted December 16, 2004 on moving backward - it's great, but don't move ONLY backward. My rule of thumb is not to take more than two steps backward. After that you need to be sidestepping, circling or charging. He can move forward faster than you can move back, and he will eventually catch you.
eggdropsoup Posted December 16, 2004 Posted December 16, 2004 another thing is dontjump around while dodging. it can wear you out. dont stay put either . in dodging keep wast and feet parralel. move your body and your head. and if they move backward then you can rush in jab and start a combo. it will maybe send them of balence.
kimura_guy Posted December 16, 2004 Posted December 16, 2004 Id rather rush in and take a couple licks to get into the clinch. If you protect your head while rushing, the blows shouldnt do much damage. Then when your in the clinch, they might be able to throw some ineffective blows, while you are steady nailing their midsection with knees. If you have to go backards, then you need to fake one way and then when they commit, quickly move the other so you can get to their back. From there, the world is open to you (RNC, hit/kick the spine, Takedowns, locks). But again, this all depends on if its sport or self-defense situations also. KG It's better to be judged by 12, than carried by 6.
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